Click here to download a PDF version of my resume.
Objective
To find a unique, exciting, and challenging job as a game or level designer in order to start my career in the video game industry.
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Skills and Experience
- Conceptual design - Collaborative group work
- Design documentation - Working within deadlines and schedules
- Level design - Personal time management
- Conflict management
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Software and Technology Competencies
- Unreal Tournament 3 Level Editor - Game Maker 7.0
- Kismit scripting - Virtools
- Microsoft Office - Tortoise SVN
- Photoshop - Familiar with: C++, Java, Maya, Flash, Unity, Dreamweaver, Illustrator
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Education
Champlain College Burlington, VT
Bachelor's Degree in Electronic Game and Interactive Development. Focus: Game Design. May 2009
GPA: 3.4
Dean’s List Spring 2007 – Fall 2008.
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Work Experience
frog design inc.
Quality Assurance New Yory City, NY January 2010 - April 2010
Writing, updating, and running test cases for client-based projects.
Writing/assigning bug report tickets.
Working with development team to coordinate testing sessions and resolve bug tickets.
Muse Games
Intern New York City, NY September 2009 - January 2010
Volunteer internship.
QA testing, level design, and learning the Unity game engine.
Champlain College Residential Advisor
Resident Advisor Burlington, VT August 2007 – May 2008
Coordinated social and educational events for dormitory residents.
Ensured the safety and well-being of dormitory residents.
Enforced the school rules and policies.
Purchase Day Camp
Assistant Swim Leader II Purchase, NY Summers 2006 - 2009
Summer employment.
Served as Lifeguard and Swim Instructor for children ages 5-15. Offered private swim lessons.
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Credited Works/Accomplishments
Guns of Icarus - Web browser, PC/Mac download
Quality Assurance
Action/Defense game developed by Muse Games.
Test builds of game for variety of issues such as bugs, difficulty balance, and multiplayer functionality.
Brainstorm ideas for gameplay enhancements/adjustments.
Halo: Reach Emblem Design Contest, February - March 2010
1st Place Winner
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Interests/Activities
Steadfast appreciation for drawing, swimming, science, the New York Giants, and game design.
Sam's Recommendations
“Sam is an earnest worker who brings enthusiasm and diligence to his role. Sam helped us with level balancing and design, as well as QA, and in all those capacities he produced thorough and accurate results. He also contributed to brainstorming - always bringing a bevy of new ideas to the table.”
Austin Lane, Co-Founder, Muse Games